Friday 9 December 2011

Toilet Scene Furniture - Cubical

This was created in my bathroom scene. I found it easier as I could get the right dimensions. I created a box with width and length segments. I converted this to an editable poly. I then adjusted the vertices to make a door and extruded to make another side. I then Used polygon IDs to show a gap in between the door and cubical unit. I then added a lock to both front and back. The front is a cylinder with the front polygon beveled and then extruded. This shows the toilet is occupied or not. I applied a red colour to show it is. On the back I added a box for a bar and then created a lock bar for it to lock into. These where converted to editable poly and attached to the cubical.



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