First I merged the doors I created and added the toilet signs to them, I also took the animation sequence off for this stage as I don't them for this scene. I also imported my sofa that I created and put that in position. I again created a line which I converted to a path constraint. I attached a free camera to this to be the person from their eye level. The scene was dark so again I included direct and spot lights to the scene.
Now that the scene had been created for the build up, I could create the next scen which would be the box slice. I first merged all my toilet objects and set them up in the correct layout. I made the cubicals in this part as I found it easier to get the correct sizes. I also added more lights to the scene as again it was dark. I used the same settings for the lights as I had for the kitchen animation.
For the slice I made sure that I selected the wall and attached the doors to this, so when the wall was sliced they would also. I then went to the modifier list and selected slice. I opened up the slice modifier and clicked slice plane and selected remove bottom.
Now that slice was in place I could align with the wall. First I had to rotate the slice so that it was in the y axis and infront of the wall. With autokey selected and in the first scene I put the plane in position, and on the 250th frame moved the slice in the x axis to the end of the building. This would provide the slice I wanted.
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